The Deadlands

Article info & outline

Not a district but the barren wilderness beyond the city's outermost southern edges, where Nod gives way to an incoherent mix of desert, savannah, and tundra. As in the east, many roads extend into these lands, connecting to other Domains. The Deadlands are not empty. They contain ruins from abandoned settlements, remnants of millennia of attempts to live beyond the borders, Carceri that departed the city for unknown reasons, and things that live in the gaps between civilized spaces. Caravans venture into the Deadlands to acquire artifacts and materials, escorted by Mercenaries Guild soldiers. The Arsenal, a broken remnant of an ancient fortress from some forgotten war, sits on the Deadlands border, home to a diverse population drawn by cheap shelter and proximity to the caravan routes.